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Halomd the silent cartographer
Halomd the silent cartographer













halomd the silent cartographer

(Some model and texture elements adapted from Halo CE)īonus data (Assault Rifle & Sniper Rifle)īonus data (The Truth & Reconciliation Revisited) Level geometry textured by Siliconmaster, LlamaJuice, Dano, Lex, and Teh Lag Level geometry modeled circa 2012 - 2015 by SlappyThePirate, LlamaJuice (), Siliconmaster, BobTheGreatII, MetKillerJoe, and Teh Lag If you're using these assets in a project you intend to publicly release, maybe ask someone from the team to find out which members specifically were responsible for those particular assets, so you can call them out in your project's credits.

halomd the silent cartographer

The only non-custom assets in this release (i.e., from Halo games other than CE) are certain music and sfx files. Other common assets, like models, textures, shaders, and so on, should be credited to CMT (or the specific artist responsible if you know which ones). The TSC:E scenario, its assets, and gameplay stuff should be credited to the Evolved team. Then proceed around to the right and back up, this buys enough time for the pelican to come so you don't die.A: "Just don't take credit for things you didn't make." Once you leave, take the warthog back up the ramp, and drive out of the building off the metal deck. Proceed to run out and skip the gold sword elite on your way out, and continue to the surface and wait for pickup. The next room has a small jumping skip, jump on top of the "boxes" in front of the door you exit and then jump to the left platform using a pillar as a stopping point for the second part of the jump The grenade jump to get the cloak is highly recommended, as you can skip almost all the remaining fights in this section. The more consistent path is to head right as you reach the room, and head up the ramp though it is slowerĪfter activating the console, throw a frag down the hallway to get both elites attentions, then assassinate both of them. Run past the elites and head straight, here is a harder grenade jump that will allow you to save a few seconds and grab a active cloak If you jump, activate the console, and spam enter you will skip the cutscene here and keep your forward momentum Keep in mind you will not get a checkpoint if you skip the cutscene.įall off the back of the platform and crouch as you are about the hit to minimize damage, proceed down the ramp and jump off again hitting the over shield on landing to take no damage. Fire your weapon as you walk onto the platform to skip the Shafted cutscene. If you did the skip, jump around the gold Elite. You will know you are getting close if you start dying from the glitch. Enter/exit the vehicle and adjust its position until you clip out of bounds. Park the Warthog parallel to and right up against the door. If you miss the fling, you can clip above the door.As soon as you hit the spot where the ramp meets the lower floor, turn your hog towards the right corner of the room and exit the vehicle. You might hit the back end of your hog on the opposite corner, this is okay.

#HALOMD THE SILENT CARTOGRAPHER FULL#

Make sure your left wheel is around the corner, then fully turn your camera facing the door and press forward at full speed to turn the corner.

  • You can warthog fling into the door before it closes.
  • There are a couple of ways of skipping the door closing on you. Once you reach the main building, drive your warthog in and proceed towards the door. This will help you to survive until the door skip easier. You should pick up the overshield by the crates before you get in the Warthog. Grenade is swag strats but also a bit faster, go for it regardless no negative effect.

    halomd the silent cartographer halomd the silent cartographer

    Use a grenade to tip it upright and hop in, continuing around the island. As the level starts off and lets you out of the Pelican, immediately head left away from combat and run around the island.















    Halomd the silent cartographer